P2P Tunnel

The ME P2P Tunnel or "Point to Point Tunnel" is a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage.

Crafting

Tunnels are 1 input to N outputs. This means you can output to as many points as you want, but only input at a single point per tunnel.

Networks can support any number of tunnels, of any different types, and they all function independently.

ME Tunnels can be used to carry channels from one location to another, and can carry up to 32 channels, same as a Fluix ME Dense Covered Cable, while only requiring a single channel per point, making tunnels a very powerful tool to expand me networks, especially over a distance.

The channel required by a P2P-Tunnel cannot be carried through another P2P-Tunnel.

To configure a ME P2P Tunnel you must first attune the tunnel to carry what you want it to (see below), then you need to configure the outputs to their input. You configure the connections by using the Memory Card; First Shift+Right Click the input to save it on your memory card, then simply right-click the different outputs to store the input onto the outputs. this also sets the type of the output to match the type of the input.

Tunnel Types

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Minecraft 1.18 [change]